Player Attributes

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Gameplay: Characters

Characters in Damasca are governed by a series of attributes, those attributes are separated into a characters Core Attributes and Derived Attributes.


Contents

Core Attributes

Characters in Damasca have six core attributes, which are determined by the player during the character creation process. The six core attributes are further saperated into mental and physical groupings of three and three.


Physical Attributes

Attributes relating to a character's bodily capabilities.


Strength

A measure of a character's muscular power.

  • Governs physical Attack damage
  • Effects total maximum Weight of the items equiped
  • Small effect on Stamina

Endurance

A measure of a character's ability to withstand damage and to sustain prolonged physical effort.

Agility

A measure of the speed with witch a character can move.


Mental Attributes

Attributes relating to a character's magical capabilities.


Aptitude

Refers to a character's ability to focus the flow of magic into usable forms.

  • Provides a bonus to the power of a character's spells
  • Has a major effect on the amount of Mana a character has

Charisma

Refers to a character's innate ability to perceive and manipulate the flow of magic around them and in others.

  • Determines a character's Resistance
  • Effects the characters rate of Mana Regain
  • Also provides minor price bonuses with NPCs

Spirit

A measurement of a character's ability to manipulate the forces of magic within themselves, the character's mental perseverance and determination.


Hidden Attributes

Some attributes cannot be edited during creation or through the leveling process, there do exists ways of modifying them however, such as items or effects

Luck

Luck has a small chance of greatly effecting anything a character does. It is not a statistic that the player can see, but different items and effects throughout Damasca can make a character feel lucky, and can impart a bonus on the chance of luck having an effect on different actions. The kinds of actions that can be effected by luck are:


Derived Attributes

Derived Attributes are based on a player's Core Attributes and in some cases other effects.

Universal Attributes

Template:Health

Template:Cast Rate

Template:Equipable Weight

Armour Value

Contributes to a character's damage reduction.

Physical Attributes

Template:Stamina

Template:Stamina Regain

Template:Attack Power

Defence

A character's ability to dodge a blow or redirect it away from vital areas.

Mental Attributes


Template:Mana

Template:Mana Regain

Template:Spell Power

Template:Resistance

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